display.setStatusBar(display.HiddenStatusBar);
local physics = require("physics");
physics.start();

local Bg = require("background");
local background = Bg:Background();

local Player = require("player");
local player = Player:player();

local Piece = require("piece");
local piece = Piece:Piece();

local Map = require("map");
local map = Map:Map();


local function Draw()
    background:BgPosition();
    player:Position();
    map:lv1();

end


Draw();